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A deterministic war-game engine: Westeros houses on real California terrain, three genres on one substrate
- Last completed
- Battle Royale combat redesign: exchanges, stances, moments (ROYALE_VERSION 0.3.0)
- Next
- Royale balance pass — ROYALE_BATCH_RUNS=1000 on 0.3.0; Barristan (22.5%) and Gregor (dies early ~40%) are the outliers; bloodbath at 1.7 deaths vs spec 2–6. Levers now: stance weights in combat/stances.ts, moment odds in moments.ts, break/pursuit in resolve.ts.
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- React · Vite · zustand
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